Midnight Harvest v1.0.4 Changelist



Hello There! here is some fresh patch of bugfixes and balance for Midnight Harvest:
https://ldjam.com/events/ludum-dare/52/midnight-harverst

After over a week we finally have quite clean project that with testing and feedback gameplay is looking pretty smoth also from dev perspective we have quite open space for adding actual features after the jam period, and who knows where we will end it 


CHANGES:

- Beware the red sunflowers, RED LENNY IS LIKE A MACHINEGUN NOW

- Can now separate what Lenny has spawned (don't know what does it mean, but they told me it's important and needs to be here)

- Added UI navigation for gamepads (WELL.. IN 99% you cannot plant plants still, but generally you can play from start till the end not using mouse (and plants) on other hand it works fine on SteamDeck!)

- Fixed Greg's attacks that could not trigger or done it in weird way

- Fixed Death Animations not triggering!

- Buffed Gregs (sorry, Greg is a mighty creature he deserves that)

- Fixed inability to reload with corn harvesting

- Ammo types can now cycle regardless of ammo amount (everyone liked it)

- Ammo count for carrot now shows up properly in Top-Down UI

- Fixed Ammo showing wrong number after changing to peashooter and back

- Lowered size of Hit Indicator (with new high resolution!)

- ROTATING BARS! oh not that type of bar? sorry, they tell it's just about enemy health and plants progress bars, you need bring your own drinks

- Code and game project cleanup

- Bugfixing the bugfixes

Files

Midnight Harvest v1.0.4 203 MB
Jan 18, 2023

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